

- Nvidia broadcast engine obs how to#
- Nvidia broadcast engine obs driver#
- Nvidia broadcast engine obs full#
- Nvidia broadcast engine obs software#
Open Broadcaster Software Studio is built to help you create and broadcast your content on your preferred streaming platform. How OBS Studio Helps You Create an Immersive Viewing Experience?
Nvidia broadcast engine obs full#


The NVIDIA Broadcast with Wave should now be used as the primary microphone. Make sure to mute the Wave microphone channel, so as not to cause audio doubling. To add the Wave microphone which now routed through NVIDIA Broadcast to a recording or streaming software, choose the Microphone (NVIDIA Broadcast) as the microphone device.Īdd NVIDIA Broadcast as Input into Wave LinkĢ) Hover the mouse cursor over the next available input and click on the + iconģ) From the Input menu select Microphone (NVIDIA Broadcast)Ĥ) Speak into the Wave microphone, and the audio monitor bars should start moving We recommend starting with low, then adjusting as needed by doing testing.Ħ) The NVIDIA Broadcast setup with the Wave microphone is now done and the window can be closed. The device name will be Mic In (Elgato Wave:3) or Mic In (Elgato Wave:1)Ĥ) Now activate the Noise Removal effect to turn on the AI noise reduction.ĥ) Using the Strength slider, adjust the amount of the noise removal.
Nvidia broadcast engine obs driver#
GPU Driver: NVIDIA Display Driver version 456.38 or higherĢ) Once NVIDIA Broadcast is installed, open the applicationģ) From the Input Device dropdown menu, select the Wave:3 or Wave:1 microphone.CPU: Recommended: Intel Core i5 8600, AMD Ryzen r5 2600 or higher.GPU: NVIDIA GeForce RTX 2060, Quadro RTX 3000, TITAN RTX or higher.These are the NVIDIA Broadcast requirements set by NVIDIA:
Nvidia broadcast engine obs how to#
This guide will cover how to use an Elgato Wave:3 or Wave:1 microphone with NVIDIA Broadcast and how to bring the AI processed audio into Wave Link.ġ) Download and install NVIDIA Broadcast from NVIDIA Broadcast features AI based noise suppression and removal filter, using an NVIDIA RTX GPU to accelerate the AI process of removing unwanted sound from the microphone audio. This also applies to software that emulates being a microphone, as is the case with NVIDIA Broadcast. Wave Link is compatible with other microphones they can be added as inputs and used as the primary microphone if desired.
